Postes par Donat68

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    Bonjour et merci pour l'info . ps : Vivement que A travers la france sorte bientot.... Pour l'instant je reste sur FS 19 avec cette map :smiling_face:

    Bonsoir Damien J'ai un soucie dans le lotissement TP (Image 1) . J'ai retirer la terre et j'ai mis tous les objet .Les ouvrier sont parti . Que dois je faire pour finir le chantier Merci et bonne soirée

    EN Mod j ai et a peu pres une dizaine mais se qu il m inquiete le plus c est que j ai au moins 200 ligne comme ca Exemple:

    Warning: Tried assigning the binding [(KEY_m), deviceId: KB_MOUSE_DEFAULT, axisComponent: +, index: 1, isActive: true, isShadowed: false isInverted: nil, isDown: false, isUp: false, inputValue: 0] to SV_ACTIVATE_SERVICE to an occupied slot. The new binding has been ignored

    Warning: Tried assigning the binding [(KEY_l), deviceId: KB_MOUSE_DEFAULT, axisComponent: +, index: 1, isActive: true, isShadowed: false isInverted: nil, isDown: false, isUp: false, inputValue: 0] to SV_SET_MARKERS to an occupied slot. The new binding has been ignored

    Warning: Tried assigning the binding [(KEY_m), deviceId: KB_MOUSE_DEFAULT, axisComponent: +, index: 1, isActive: true, isShadowed: false isInverted: nil, isDown: false, isUp: false, inputValue: 0] to SV_ACTIVATE_SERVICE to an occupied slot. The new binding has been ignored

    Warning: Tried assigning the binding [(KEY_l), deviceId: KB_MOUSE_DEFAULT, axisComponent: +, index: 1, isActive: true, isShadowed: false isInverted: nil, isDown: false, isUp: false, inputValue: 0] to SV_SET_MARKERS to an occupied slot. The new binding has been ignored

    Warning: Tried assigning the binding [(KEY_b), deviceId: KB_MOUSE_DEFAULT, axisComponent: +, index: 1, isActive: true, isShadowed: false isInverted: nil, isDown: false, isUp: false, inputValue: 0] to LOGSWINCH_ATTACH_DETACH to an occupied slot. The new binding has been ignored

    Warning: Tried assigning the binding [(KEY_lshift, KEY_b), deviceId: KB_MOUSE_DEFAULT, axisComponent: +, index: 1, isActive: true, isShadowed: false isInverted: nil, isDown: false, isUp: false, inputValue: 0] to LOGSWINCH_DETACH_ALL to an occupied slot. The new binding has been ignored

    Warning: Tried assigning the binding [(KEY_z), deviceId: KB_MOUSE_DEFAULT, axisComponent: +, index: 1, isActive: true, isShadowed: false isInverted: nil, isDown: false, isUp: false, inputValue: 0] to LOGSWINCH_WINCH_PLAYER to an occupied slot. The new binding has been ignored

    Warning: Tried assigning the binding [(KEY_z), deviceId: KB_MOUSE_DEFAULT, axisComponent: +, index: 1, isActive: true, isShadowed: false isInverted: nil, isDown: false, isUp: false, inputValue: 0] to LOGSWINCH_WINCH_VEHICLE to an occupied slot. The new binding has been ignored

    Warning: Tried assigning the binding [(KEY_lshift, KEY_z), deviceId: KB_MOUSE_DEFAULT, axisComponent: +, index: 1, isActive: true, isShadowed: false isInverted: nil, isDown: false, isUp: false, inputValue: 0] to LOGSWINCH_WINCH_SPEEDUP_PLAYER to an occupied slot. The new binding has been ignored

    Warning: Tried assigning the binding [(KEY_lshift, KEY_z), deviceId: KB_MOUSE_DEFAULT, axisComponent: +, index: 1, isActive: true, isShadowed: false isInverted: nil, isDown: false, isUp: false, inputValue: 0] to LOGSWINCH_WINCH_SPEEDUP_VEHICLE to an occupied slot. The new binding has been ignored

    voila ce qu il me dit dans le log

    Warning: Duplicate l10n entry 'action_openDoor' in 'C:/Users/pc/Documents/My Games/FarmingSimulator2019/mods/FS19_GC_pelletsStoragePlaceable/languages/l10n_fr.xml'. Ignoring this definition.

    Warning: Duplicate l10n entry 'action_closeDoor' in 'C:/Users/pc/Documents/My Games/FarmingSimulator2019/mods/FS19_GC_pelletsStoragePlaceable/languages/l10n_fr.xml'. Ignoring this definition.merci :winking_face:

    Bonjour j ai un probleme avec addon strawHarvest sur toute mes map et depuis que je joue A travers la france sa ne vient pas de la map mes du jeux car je desinstalle tout mes mods et je met q une map et global compagny et le mod addon straw Harwest et le probleme quand je met le batiment entrepot avec palletiseur sa fonctionne ensuite je sauvegarde apres je relance le jeux et je reviens dessus et la le batiment je passe a travers et le palettiseur n est plus la je ne sait plus quoi faire merci de me donner une reponse car la ????